Starting the devlog
Halloween Ghostland is a game that started as a way to practice programming while I´m taking online classes at Udemy´s course Create a Space Shoot 'Em Up With Unity from James Doyle - link.
I always wanted to create a Halloween Shmup game since my first gamejam.
This game also could be considered a improved version of Halloween Witch Night, a game that I worked on GameJam +
Halloween Ghostland´s Development
The idea of the game is simple: a Survivor Shmup (or Cute´n Up) inspired by games like Parodius.
You play as Sasha DelaRosa, a human witch trying to score as much points as you can.
There are a few power ups to help you survive: Purple Potions will grant a Double Shot, Green Potions are Shields, Yellow Potions will Speed Up the witch. There´s also a Winged Heart that will replenish all health and enemies can drop silver or coins, jewels and food itens that can heal life a little bit.
I´m planning to add a few bosses and improve the enemy waves, fix a few bugs and make the leaderboards work for real.
Wish me luck!
Get Halloween Ghostland
Halloween Ghostland
A 2d halloween cartoon Shoot´em up, inspired by fun Shmups like Parodius.
Status | Prototype |
Author | TheSinistro |
Genre | Shooter, Action |
Tags | 2D, Cartoon, Cute, Female Protagonist, Funny, Halloween, Horror, Shoot 'Em Up |
Languages | English |
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